package de.hsb.ai.agent.misterx.targetmove;

public interface ITargetMove {
	public static int DOES_ONE = 1;
	public static int DOES_TWO = 2;
	public static int DOES_MULTI = 3;
	public static int DOES_ALL = 4;
	
	public int setup(int enemyCount);
	public int getNodeIndex();
	
}
